Peacemaker

The Bringer of War

Supremacy Shot

Shoots a projectile that explodes upon hitting an opponent, dealing damage and pushing enemies in the area. If the projectile doesn't hit an enemy or hits the environment, it explodes at the end of its path, dealing damage to enemies nearby. The cannon follows the direction of the cursor. Holding the button locks the direction of the machine. This effect continues even when the ability is on cooldown. Shooting the projectile pushes Peacemaker backward.

  • Warm Up: 0.05s
  • Projectile Hit Damage: 125 HP
  • Explosion Hit Damage: 25 HP
  • Explosion Hit Push Force: 45
  • Projectile Duration: 0.55s
  • Cooldown: 2.5s
  • Projectile Speed: 180
  • Projectile Size: 1.2 Radius
  • Explosion Size: 10 Radius
  • Influenced by Machine's Speed: Yes
  • Projectile Deceleration: No
  • Passes Through Barriers: No
  • Special Weapon Energy Gain: 20% of damage dealt
  • Self-Push Force: 60
  • Global Cooldown: Bullseye = while pressed | Riot Control = while pressed | Red Carpet = while pressed | Bomb Pass = Cancels weapon

Bullseye

Peacemaker charges his artillery, creating a crosshair in front of the tank that gains range over time. After reactivating, the targeted area explodes, dealing damage and pushing enemies away, dealing extra damage to those located at its center. The weapon automatically activates once it reaches the maximum range.

  • Warm Up: 0.5s
  • Explosion Warm Up: 0.25s
  • Explosion Damage: 50 HP
  • Push Force: 100
  • Critical Explosion Damage: 250 HP
  • Area Duration: 2s
  • Cooldown: 10s
  • Area Speed: 50
  • Area Size: 15 Radius
  • Critical Area Radius: 7 Radius
  • Influenced by Machine's Speed: No
  • Projectile Deceleration: No
  • Passes Through Barriers: Yes
  • Special Weapon Energy Gain: 13% of damage dealt
  • Global Cooldown: Supremacy Shot = while aiming | Riot Control = Instant | Red carpet = while aiming | Bomb Pass = while aiming

Riot Control

Creates a cone-shaped vortex on each side of the vehicle that push enemies away, deal damage, and make enemies briefly lose control of their vehicles.

  • Warm Up: Instant
  • Cooldown: 3s
  • Cone Range: 19
  • Damage on Hit: 50 HP
  • Push Force: 120
  • Daze: 0.2s
  • Influenced by Machine's Speed: No
  • Passes Through Barriers: No
  • Special Weapon Energy Gain: 7% of damage dealt
  • Global Cooldown: Supremacy Shot = Instant | Bullseye = Instant | Red carpet = Instant | Bomb Pass = Instant

Red Carpet

Shoots multiple missiles in a line in front of Peacemaker. Upon exploding, each missile deals damage to enemies hit and creates an area that deals damage and applies Slow to enemies that cross it.

  • Warm Up: 0.75s
  • Time Between Areas Creation: 0.2s
  • Area Creation Damage: 80 HP
  • Area Damage Per Second: 100 HP
  • Area Duration: 5s
  • Damage Duration: 0.3s
  • Drag: 20
  • Area Size: Width = 30; Length = 15
  • Area Quantity: 7
  • Influenced by Machine's Speed: No
  • Passes Through Barriers: Yes
  • Global Cooldown: Supremacy Shot = 0.75s | Bullseye = 0.75s | Riot Control = 0.75s | Bomb Pass = 0.75s

  • Sound Track:

A Tank. A very heavy Tank. Do we need to mention that Peacemaker’s damage is absolutely insane?! With a 360º firing range, he will be able to obliterate enemies who dare to stay on your way.

His Weapon 1, the Supremacy Shot, is activated when pressing the [Q] key, firing a powerful projectile with its cannon. This shot can be projected to have a 360º angle to choose the target. He’s full of cannon bullets to deal damage to the first enemy the bullet hits.

By pressing the [W] key, Peacemaker activates the Bullseye, his Weapon 2. This weapon projects a crosshair moving on the ground, making a missile explode when it reaches its maximum distance. There’s also a double activation for this weapon: press [W] for a second time to choose the best moment to fire the missile. It’s a powerful weapon to deal damage and push the enemies away.

This machine has a dispersal power. Weapon 3, Riot Control – activated by pressing [E]. It releases a burst around the war tank to push the opponents away and harm them. It’s an excellent weapon to compensate for the slower mobility of the machine.

Peacemaker’s Special Weapon is called Red Carpet. Press the [R] key to fire missiles forward, exploding the ground and leaving a trail of fire for a few seconds. This path seems like a real burning carpet, full of damage and assuring it’s a machine to bring chaos and make the enemies suffer.

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Peacemaker

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