Black Lotus

Black Lotus

The Nameless

Astral Projection

Launches a projectile that deals damage to enemies. Upon hitting a target, it speeds up the remaining cooldown of "Karma".

  • Warm Up: 0.3s
  • Damage on Hit: 120 HP
  • Projectile Duration: 3s
  • Cooldown: 2.75s
  • Projectile Speed: 110
  • Projectile Size: Width = 3; Length = 7
  • Karma Cooldown Reduction: 2s
  • Influenced by Machine's Speed: Yes
  • Projectile Deceleration: Yes
  • Passes Through Barriers: No
  • Special Weapon Energy Gain: 5% of damage dealt
  • Global Cooldown: Karma = Instant | Soul Pilgrim = 0.35s | Nirvana = 0.35s | Bomb Pass = 0.35s

Karma

Becomes invulnerable for a fixed duration, reflecting all damage received. Reflecting an attack speeds up the cooldown of this ability.

  • Warm Up: 0s
  • Duration: 0.75s
  • Karma Cooldown Reduction: 5s
  • Cooldown: 10s
  • Special Weapon Energy Gain: 5% of damage dealt
  • Global Cooldown: Astral Projection = Instant | Soul Pilgrim = Instant | Nirvana = Instant | Bomb Pass = Instant

Soul Pilgrim

Boosts the machine, losing control of the vehicle for a short period and dealing damage to enemies on contact.

  • Charges: 3
  • Warm Up: 0s
  • Damage on hit: 100 HP
  • Cooldown: 4s
  • Instant Boost: 60
  • Scaling Boost Over Time per second: 100
  • Boost Over Time Duration: 0.1s
  • Daze: 0.1s
  • Passes Through Barriers: No
  • Special Weapon Energy Gain: 7% of damage dealt
  • Global Cooldown: Astral Projection = 0.6s | Karma= instant | Nirvana = 0.6s | Bomb Pass = 0.6s

Nirvana

Recharges all other weapons and reduces their cooldown by half for a fixed duration.

  • Warm Up: 0.25s
  • Cooldown Reduction: 50%
  • Duration: 8s
  • Global Cooldown: Astral Projection = instant | Karma= instant | Soul Pilgrim = instant | Bomb Pass = 0.35s

  • Sound Track:

Nobody knows where the hell Black Lotus came from, but his/her racing experience is evident: the weapons are focused on evading opponents and driving really, REALLY fast. In addition to radically increasing mobility, the weapons allow dodging from enemy shots and, if used competently (which is difficult and requires practice), can also cause a hefty amount of damage.

Astral Projection, Black Lotus’ registered trademark on the arena, shoots a astral copy of itself that reduces weapon’s 2 recharge upon hitting the enemies and it will cause them damage. There’s also a great destructive potential when properly aimed.

The weapon 2 is the Karma. It makes Black Lotus invulnerable, blocking the damage and dealing back to the enemy. The Karma is the perfect weapon not just for defending the enemies’ specials, but also to pulverize them with their own damage and, thus, giving you best conditions to deliver the bomb. Always when you get hit with this skill activated, its cooldown reduces. 

This car has some impressive speed! That’s why the Soul Pilgrim activates a quick boost forward. The weapon has three charges to burn. Every time you use one, you don’t necessarily need to use them all — they start recharging immediately. 

After all the stages, finally the special one: Nirvana. This weapon is Black Lotus apex’ which recharges all weapons upon activation. It also reduces cooldowns and accelerates the machine throughout its duration.

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Black Lotus

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