Hello, pilots! How are you all loving the Metal Pass? Great stuff, huh? We are here for more great updates! In the Patch Notes, today, you’ll learn about changes in the casual match queue, Temple of Sacrifice improvements, character balance and bug fixes. But first, let us make it clear which arenas will be available […]
Tag: heavy metal machines
Everything about the season 1 of the Metal Pass
Hello, fellas! Let’s chat some more about the Metal Pass? We want to help you understand everything about the season 1. First things first: Road To Málmheim is the name of it. Why? Because it means a “road to Metal City”. It is based on Icebringer’s lore — a guy who just wants to go […]
Dev Blog #4: Icebringer: a simple man
As you know, we have just released Heavy Metal Machines (OH YES!). With it, we also brought the Metal Pass (super cool, right?) and (after A LOT of spoilers) we launched the 14th character: the Icebringer, a transporter. He is a simple (and handsome) man, who drives a truck to deliver ice in Metal City. […]
How to use the Inventory
Heavy Metal Machines now has an inventory. As you develop your account through the Metal Pass, you will get items. This is the place where all these things are stored and set. It is easy to use: the items will be separated into 9 tabs: portraits, sprays, start line effects, kill effects, rebuild effects, score […]
How to welcome the new players into Heavy Metal Machines?
We are about to start a new season in Metal City. For this upcoming event, we will receive visits. A LOT of new players will come along into Heavy Metal Machines. We want them to have an amazing experience in the arena just like you all had. Thinking of the moment that is to come, […]
Poszukiwani: moderatorzy (Community Managers)!
Uwielbiasz gry? Uwielbiasz Heavy Metal Machines? Chcesz dołączyć do naszego zespołu, pomagać w rozrastaniu się społeczności HMM w Twoim kraju i otrzymywać za to KASĘ? Poszukujemy moderatorów (Community Managers)! Największy brazylijski producent gier poszukuje nowych talentów do zespołu społecznościowego. Jeśli mówisz po angielsku, lubisz rozmawiać z innymi graczami i chcesz pomóc nam w usprawnianiu Heavy […]
Patch Notes (03/09/2018) – 0.9.755
On today’s update, Heavy Metal Machines have new balances for some characters, based on the community’s feedback, and new skin prices for the special discount on Fame. See below the complete balance list: Stingray On weapon 1, it has been reduced: Side projectiles damage: 70 to 60 On weapon 1, it has been increased: Side projectiles […]
Dev Blog #2: Graphics programming in Heavy Metal Machines
There are many steps in the developing process until the game’s final version is in good shape for players. As players, we all know the importance of performance when we’re talking about graphics. It is so good when you hear the classic: “this game could run in a calculator!” — Which means, the game performs […]
Patch Notes (20/08/2018) – Beta 0.0.0.739
Turn it on! 🎵 If there’s something strange, In the Heavy Metal Machines, Who you’re gonna call? 🎵 This time you won’t need to call the Ghostbusters — even though some people were going through the walls: On this version’s update, we will fix the link between the bomb and the vehicle. You know that […]
Icebringer Demands High Damage
If you have been watching to our live streams, you know we are about to release a new character, Icebringer. Now, to know more about the pilot, check out the event: Icebringer Demands High Damage in which he’ll show more about himself to the public in Metal City. This is what he wants: from August […]