Patch Notes (24/07/18) – Beta 0.0.0.732

On today’s update, we have bug fixes and the end of the Heavy Metal Cup Event. We are all going to miss that football-bomb, right? If you acquired or earned the event’s exclusive skins, you will have it in your garage forever. From now on, they can’t be purchased anymore.

Let’s go to the bug fixes. A total of 151 bugs have been exterminated, here is the list of the most important of them who got fixed:

  • System
    • Some players couldn’t log into the game
    • Some players got stuck in the post-game screen
  • Rampage
    • Rampage could hit allies with weapon 3
    • Animation of the weapon 2 wouldn’t fade away from the screen
    • TVisual of the weapon 1 wasn’t fitting the real collision area
    • Effects of the weapon 2 won’t go through walls anymore
    • Visual effects of the critical of the special weapons was smaller than the expected
    • Collision area of the weapon 2 was larger than what was shown by the visual effects
  • Bomb pass
    • Oops, the bomb was dropping by itself. Not anymore.
    • Sometimes, the bomb crossed the blockers during passes.
    • Cursed Necropolis’ bouncers were not working 100% of the time.
  • Killer J
    • The weapon 1 damage was sometimes varying.
    • One veteran skins was misplaced in the store, bigger than it really was.
    • If killed during a goal, he would automatically die in the next starting grid.
  • Clunker
    • Wanting to be a transporter, Clunker would pull the bomb even when another ally was carrying the precious artifact.
    • Sometimes, the weapon 2 would cause damage and not pull the enemy. Bad Clunker 🙁
  • Artificer
    • If the bomb was wandering around, the special weapon wouldn’t affect it, which means it wouldn’t push to a goal eventually.
  • Pick Screen
    • If two players chose the same character, at the same time, one of them would randomly be allocated to some other character.
  • Options
    • Players would get stuck just because they changed the language.
  • Daily Rewards
    • Some players couldn’t retrieve their hard-earned daily rewards.