Here is another Combat Test update! In this version, we bring back four adjusted pilots already designed to fit the new gameplay vision. They were projected according to the community feedback we received about the first four characters and everything that we’ve learned on what players think it’s the ideal for Heavy Metal Machines. With […]
Étiquette : patch notes
Patch Notes beta.0.0.0.621 – 26.02.2018
The update of the Combat Test is here, and 7 of 11 major changes requested by the community were made just 5 days after the first release. The Overtime, Respawn system and characters balancing are the main adjustments of this version and are based on the feedback and data collected so far. Now, our first […]
Patch Notes beta.0.0.0.606 – 22.02.2018
General Performance improvements on the network layer. Dev Notes: In our last effort to improve the network performance we got a positive result for players with high latency and/or low-performance computers. This is one more step to make these players get a better experience with the game.
Patch Notes beta.0.0.0.605 – 21/02/2018
General Visual enhancements on the minimap to better identify who is carrying the bomb. Before After Interface’s optimization during a match. Dev Notes: We’ve just started to use a new tool to implement the interface, which will optimize the game’s performance. We started this job first with the minimap, being […]