Hello, pilots! Today we are releasing the new content for the launch! It will have new items, layouts, models and the 14th character: Icebringer. Let’s get started with all the details from the Metal Pass — the new progression system of Heavy Metal Machines. Metal Pass The Metal Pass is a progression system where the […]
Étiquette : patch notes
Patch Notes (03/09/2018) – 0.9.755
On today’s update, Heavy Metal Machines have new balances for some characters, based on the community’s feedback, and new skin prices for the special discount on Fame. See below the complete balance list: Stingray On weapon 1, it has been reduced: Side projectiles damage: 70 to 60 On weapon 1, it has been increased: Side projectiles […]
Patch Notes (20/08/2018) – Beta 0.0.0.739
Turn it on! 🎵 If there’s something strange, In the Heavy Metal Machines, Who you’re gonna call? 🎵 This time you won’t need to call the Ghostbusters — even though some people were going through the walls: On this version’s update, we will fix the link between the bomb and the vehicle. You know that […]
Patch Notes (02/08/18) – Beta 0.0.0.737
Hello, guys! Hotfix soundtrack on (starting at 45 sec): While you are shaking to the rhythm of this classic Disco, these are the fixes of this version: We fixed a part of the logs’ structure that could suddenly close the game — a.k.a crash Photon’s weapon 1 has a “damage over time” thing that was […]
Patch Notes (24/07/18) – Beta 0.0.0.732
On today’s update, we have bug fixes and the end of the Heavy Metal Cup Event. We are all going to miss that football-bomb, right? If you acquired or earned the event’s exclusive skins, you will have it in your garage forever. From now on, they can’t be purchased anymore. Let’s go to the bug […]
Patch Notes (11/07/18) – Beta 0.0.0.717
Hello guys! Today we bring back to you the 2017 Halloween skins and the in-game soundtrack. First, the skins: those who purchased or won the Metallophobia Skins (HMM Halloween event in 2017) will see their models in the garage again. We were working on their visual effects and now they are back and ready to scare in […]
Patch Notes (28/06/18) – Beta 0.0.0.699
Hello, guys! Today we had a hotfix in the game. The community was very fortunate to point out one major bug. Thanks to you, players, we got it fixed. Here is the situation: whenever a player is spawned over the bomb, it would become “ungrabbable”. In matches like this, the pilots had to push the […]
Patch Notes (21/06/18) – Beta 0.0.0.692
We have good news for those who have a “different” keyboard. In some places, the model is not the “QWERTY” and it was hard for them to configure and play Heavy Metal Machines. Now, HMM will identify if the player’s keyboard layout and automatically set the controllers accordingly. In France, for example, instead of Q, […]
Patch Notes (14/06/18) – Beta 0.0.0.687
On today’s update, we have new exclusive content for the Heavy Metal Cup Event. Aren’t you aware of this special event? Check this other blog post that unveils every detail of the Heavy Metal Cup Event. We also made other two updates: we reduced the weight of the bomb and the slow motion on the goal line was […]
Patch Notes (07/06/18) – Beta 0.0.0.681
On today’s update, we have general fixes and the brand new bomb pass. This pass comes to change the gameplay and improve the competitiveness. Let’s begin with the new feature: New bomb pass How it works: As the player holds the grab/release button for a short time, the vehicle enters a charge state. The longer […]