This update contains a brand new feature called “The Instructor”, which will guide new users through their first match when playing with the pilot Wildfire. New Feature – The Instructor How does it work? New players that haven’t played any matches before will be guided with tips (speech and interface) during their first match with […]
Etiqueta: heavy metal machines
A New Arena is Coming
On the new arena, you will face new and exciting challenges that will make you think about new strategies for your team, giving you a whole new experience level for each pilot! Stay tuned to our Facebook page, Instagram and VK to get all the unlocked news as soon as they are here! A new […]
The stage is set: Learn more about the Arenas of Heavy Metal Machines
The World has been devastated and the people have gone wild and rebel. The Heavy Metal Gods demand battles and sacrifices. In this scenario, arenas emerge as the great stage for the battles of Heavy Metal Machines – To entertain the masses and satisfy the Metal Gods. Wanna learn more? Metal God Arena Metal God […]
Patch Notes beta.0.0.0.641 – 28.03.2018
General Option for modifying the weapon activation mode has been removed. “Combat Test” subtitle has been removed from the Main Menu. “Learn More” button has been removed from the Main Menu. Game’s logo has been updated on the Main Menu. Visual enhancements to the tutorial interface. Turkish language has been added. Skin store access has […]
Learning more about the characters’ friendships
Heavy Metal Machines is a game made of teamwork. You have to talk to your friends to adjust your strategies and learn a way to win your matches. But do you know which characters make a good team together? Learn more about the pilots and their relationships. Metal Herald and Full Metal Judge FMJ was […]
Patch Notes beta.0.0.0.621 – 26.02.2018
The update of the Combat Test is here, and 7 of 11 major changes requested by the community were made just 5 days after the first release. The Overtime, Respawn system and characters balancing are the main adjustments of this version and are based on the feedback and data collected so far. Now, our first […]
Update on the Feedback Gathered
Hello guys, good morning. For those who don’t know me, I’m Panda, Marketing & Publishing Manager from Hoplon. I’d like to give you feedback regarding the Combat Test. We compromised to get back to you around the 21/2 with a few points: The initial test was performed, and some aspects of the change were very […]
Patch Notes beta.0.0.0.606 – 22.02.2018
General Performance improvements on the network layer. Dev Notes: In our last effort to improve the network performance we got a positive result for players with high latency and/or low-performance computers. This is one more step to make these players get a better experience with the game.
Patch Notes beta.0.0.0.605 – 21/02/2018
General Visual enhancements on the minimap to better identify who is carrying the bomb. Before After Interface’s optimization during a match. Dev Notes: We’ve just started to use a new tool to implement the interface, which will optimize the game’s performance. We started this job first with the minimap, being […]
Everything you need to know about the Combat Test
The game is changing! The Combat Test will be initiated on the 14th of February, and several changes will be applied, so that, with everyone’s help, we can define our future updates. After that, we’ll position ourselves on the 21st of February to provide the test results and our next steps. Learn more: What is […]