On today’s update, Heavy Metal Machines have new balances for some characters, based on the community’s feedback, and new skin prices for the special discount on Fame. See below the complete balance list: Stingray On weapon 1, it has been reduced: Side projectiles damage: 70 to 60 On weapon 1, it has been increased: Side projectiles […]
Autor: Fernando Schneider
Dev Blog #2: Graphics programming in Heavy Metal Machines
There are many steps in the developing process until the game’s final version is in good shape for players. As players, we all know the importance of performance when we’re talking about graphics. It is so good when you hear the classic: “this game could run in a calculator!” — Which means, the game performs […]
Patch Notes (20/08/2018) – Beta 0.0.0.739
Turn it on! 🎵 If there’s something strange, In the Heavy Metal Machines, Who you’re gonna call? 🎵 This time you won’t need to call the Ghostbusters — even though some people were going through the walls: On this version’s update, we will fix the link between the bomb and the vehicle. You know that […]
Icebringer Demands High Damage
If you have been watching to our live streams, you know we are about to release a new character, Icebringer. Now, to know more about the pilot, check out the event: Icebringer Demands High Damage in which he’ll show more about himself to the public in Metal City. This is what he wants: from August […]
La guía definitiva de supervivencia en Metal City
Jugadores nuevos y veteranos, esta publicación será vuestra guía definitiva de supervivencia en Metal City. Esta Biblia recopila LA información más importante sobre el juego o los lugares donde podéis encontrar la información. Seguid estos consejos y llevaréis la luz a los callejones de esta ciudad destruida. ¿Estáis listos? Estos son los consejos: Conoced a […]
Dev Blog #1 Designing and programming the Audio in Heavy Metal Machines
There is a saying in the musicians’ circles: “if you didn’t notice the drummer, it means it was well played”. Game soundtracks have this same tonic. If you didn’t notice it and had a good experience playing that game, it means the audio helped you and provided the proper feedback to the action. In Heavy […]
Patch Notes (02/08/18) – Beta 0.0.0.737
Hello, guys! Hotfix soundtrack on (starting at 45 sec): While you are shaking to the rhythm of this classic Disco, these are the fixes of this version: We fixed a part of the logs’ structure that could suddenly close the game — a.k.a crash Photon’s weapon 1 has a “damage over time” thing that was […]
Sect of Metal: the rulers of Metal City
In Metal City’s history, various organizations helped to build the society as we know today. With different ideologies, some of them make a good contrast between what to believe and how to see life after the apocalypse. Above all of them, there are two groups in charge: the Sect of Metal and the Patrons. Within […]
Artificer: the immortal scientist
Artificer is one of, if not the, oldest person still living in the world of Heavy Metal Machines. She was born before the Apocalypse and can still remember the days when science was dominant. Treated as a crazy old hag by those in the current world, and branded a heretic by the Sect of Metal, […]
Patch Notes (24/07/18) – Beta 0.0.0.732
On today’s update, we have bug fixes and the end of the Heavy Metal Cup Event. We are all going to miss that football-bomb, right? If you acquired or earned the event’s exclusive skins, you will have it in your garage forever. From now on, they can’t be purchased anymore. Let’s go to the bug […]