There was a time when Metal City didn’t exist, and the world as we know it wasn’t as we see it today. On this time, cars were used just for transportation and the people didn’t know the Metal God. This is the time that happened before the Apocalypse. Be aware, dear Metalhead, this reality is […]
Author: TheChancellor
Patch Notes beta.0.0.0.600 – 14.02.2018
General Starting minigame has been removed The function for selecting a position on the starting grid has been removed Players will be automatically set in their ideal position depending of the pilots that they choose. Visual and usability enhancements on the in-game stats screen (Tab). Visual enhancements on the help screen (F1). All the icons […]
Learning more about the Heavy Metal Machines organizations
In the Metal City’s history, there are a lot of different organizations who helped to build the society as we know today. With different ideologies, some of them make a good contrast about what to believe and how to see life after the apocalypse. Wanna learn more? Check it out: Metal Sect Is the biggest […]
How to communicate in Heavy Metal Machines
To be successful in Heavy Metal Machines, communication is a key point for every player who wants to win. It’s a team game, so you have to be synchronized with your team to make the right moves and complete the objective of delivering the bomb. But, if you’re new, maybe you are unaware of how […]
How to win if your team doesn’t have a transporter
Heavy Metal Machines has three different classes with three different roles and objectives on the gameplay. But they’re made to serve a purpose, not to force you to follow the rules. For that reason, a lot of players like to be a little bit subversive and challenge the system: set a team without a transporter. […]
Patch Notes – Hotfix 23.01.2018
Connection stability improvements The connection issues that some players had with our servers have been resolved. The side effects were: Visual bug on the loading of some information in the game’s client, such as Fame and Cash. Instability on accepting a match, which could cause client crashes. Dev Notes: We’ve adjusted our network settings, making […]
How to defend your team and disrupt you rivals in Heavy Metal Machines
There are some exciting moments in a Heavy Metal Machines match, but the biggest is certainly the bomb delivery. From the beginning of the last stretch to the final curve, players from both sides fight and use all they have to win the contest and keep your team alive in the game. However, if you’re […]
Results of our mousepad art poll
We promoted a poll last week with some options for our next mousepad art, which can be earned by the community on events and championships. You voted, and now we have a winner! With 54,29% of the votes, the preacher of Metal City’s car followed by Full Metal Judge carrying the bomb will be the […]
Booster Pack: step on the gas and speed up
Metal City is a wild place to live, and every player needs to be stronger to survive. Getting new pilots and skins on Heavy Metal Machines could be hard work, but there are some ways to take a shortcut and be ready to rock on at the arena sooner. You already know everything you need […]
2017 e-Sports Review: the beginning of our competitive scenario
Metal City has changed forever after 2017. The year was remarkable because a lot of things and one of the most important was the beginning of our e-Sports scenario. We’ve always seen Heavy Metal Machines as a game with huge strategic potential, and the first steps to make it happen were made in 2017. Check […]