Hello Metal Gladiators! THE NORTH AMERICAN METAL LEAGUE SEASON IS HERE! Metal League‘s an in-game event that creates a tournament based on the teams’ score ranking, this time with a prize pool of US$ 5,000.00 as well as items in the game. Hurry and team-up, the first round of the qualifiers will be […]
Author: Fernando Schneider
Patch Notes (06/08/2019) – Version 5.00.1338
Hello, Metal Gladiators A new patch has been released today, bringing some improvements about the Ranked Mode interface, as well as some bug fixes. General A Rockaway Beach skin has been added to the Bomb. Ranked Mode The main menu button “Ranking” was replaced by “Ranked” button, which opens the Ranked Mode menu. A region […]
Vulture – The Bounty Hunter
The mysterious rider was born many decades ago and was raised by a group of bounty hunters. This group which he spent his life with, and learned how to hunt was the Vulture Blades MC. Knowing he was near to death before his last breath, Vulture met a strange figure that asked him “how much […]
Dev Blog #14: Vulture, the challenges of his development.
Hey, Metal Gladiators! This is João Ousado, and I’m the Game Designer and Product Owner for the development of Vulture. Vulture is our newest Interceptor, which is bringing lots of new features to the arenas with his mechanics. He is different than anything we have ever seen so far in Heavy Metal Machines. Because […]
Ranked Mode: the competition has reached the next level!
The Ranked Mode is arriving in Metal City. This feature adds a new queue to the game, beyond the regular one. Upon playing it, your matches will count towards your individual score, which will compose your rank. There are 3 divisions – Bronze, Silver, and Gold – and a special division known as Heavy Metal. […]
Get to know the captain of Roadkill, the champion team of the Metal League!
Roadkill was the champion team of the Metal League. Now it’s time to find out what their captain has to tell us about the victory they achieved in the South American server. 1) What is the history behind Roadkill? How did you discover HMM and decided to build this team? Initially me – Birikita […]
Metal League Brackets
Check out the path to Metal League victory! Here are the brackets for the Metal League Grand Finals. The finals will take place this Saturday starting at 16h GMT 0, and will be broadcasted live in Portuguese at HMM’s Facebook, Twitch and Youtube channels. Subscribe to watch it! Which teams will grab a […]
Dev Blog #13: Interview with Eros, the Head of Studio at Hoplon
Hi everybody! For this Dev Blog I sat down to chat with Eros, Hoplon’s Head of Studio, and he told us about all the challenges, responsibilities and joys of taking charge of Heavy Metal Machines’ development. Check it out: What is it like to be the Head of a game development studio? Being Head […]
Metal League Season 4 – Recap #6
The 6th and last week of Qualifiers is finished in the Metal League! Now it’s time to watch what happened in this competitive weekend: QUICK FACTS ABOUT THE METAL LEAGUE: 👉All levels can join anytime, from anywhere. 👉No entry fees. It’s a free to play league – In a free to play game! 👉R$15.000,00 in […]
Patch Notes (01/07/2019) – Version 4.00.1264
Hello, Metal Gladiators A new hotfix is now live to fix an issue on the spectator mode. Bug Fixed Fixed a bug on the spectator mode that now allows players to see the team names and tags while spectating matches. To share your feedback, please post in the General Discussion forum. Heavy […]