Heavy Metal Machines is a team game. The car combat MOBA is based on teamwork! Here is a walkthrough on how to make a team for playing HMM. The first thing is to find other players. To do so, join our community on Discord: https://discord.gg/SapXggw 1 – In the game, click on the little flag […]
Patch Notes (15/09/2018) – 1.00.781
Hello, pilots! Today we are releasing the new content for the launch! It will have new items, layouts, models and the 14th character: Icebringer. Let’s get started with all the details from the Metal Pass — the new progression system of Heavy Metal Machines. Metal Pass The Metal Pass is a progression system where the […]
Metal Pass FAQ
WAS IST DER METAL PASS? Der Metal Pass ist ein System, in dem Spieler von Heavy Metal Machines Zugriff auf wöchentliche Herausforderungen und tolle In-Game-Belohnungen haben. Außer dem Bestimmen deines Konto-Fortschritts und deines Ruhm-Einkommens kannst du Charakter und Modelle kaufen. über 120 Belohnungen auf dich! Jeder nimmt automatisch – und gratis – an Metal Pass […]
How to welcome the new players into Heavy Metal Machines?
We are about to start a new season in Metal City. For this upcoming event, we will receive visits. A LOT of new players will come along into Heavy Metal Machines. We want them to have an amazing experience in the arena just like you all had. Thinking of the moment that is to come, […]
Wir wollen dich: Deutscher Community Manager!
Hey, hast du eine Leidenschaft für Spiele und Heavy Metal Machines? Verfügst du über die erforderlichen Fähigkeiten, um eine wachsende Gaming-Community zu managen? Lebst du in Deutschland, Österreich oder der Schweiz? Wenn das der Fall ist, könntest du eine Stelle als einen unserer Community-Manager einnehmen! Sende uns deinen Lebenslauf zu und schließe uns an, […]
Entwickler-Blog #3: Spielgestaltung des Metal Passes
Diesen Monat wird unser Autoschlacht-MOBA offiziell auf Steam veröffentlicht. Heavy Metal Machines wird ein neues Spielfortschrittssystem haben, den „Metal Pass”. Es ist ein neues Spielfortschrittssystem, das Dutzende thematische Gegenstände verleihen wird, während du in den Arenen kämpfst. Das System ist in zwei Saisons und Themen aufgeteilt und mischt kostenlose mit Premium-Belohnungen, wenn du neue Level […]
Patch Notes (03/09/2018) – 0.9.755
On today’s update, Heavy Metal Machines have new balances for some characters, based on the community’s feedback, and new skin prices for the special discount on Fame. See below the complete balance list: Stingray On weapon 1, it has been reduced: Side projectiles damage: 70 to 60 On weapon 1, it has been increased: Side projectiles […]
Special prices on models: 30% OFF on Fame!
Here is a big chance to increase your garage! On the 3rd of September, we’ll have special prices for 19 models in the store. But HEY: you can buy them with your Fame. Until the 15th of September, you will be able to pay 30% off. Models on sale: All the golden Metal Legend models, […]
Dev Blog #2: Graphics programming in Heavy Metal Machines
There are many steps in the developing process until the game’s final version is in good shape for players. As players, we all know the importance of performance when we’re talking about graphics. It is so good when you hear the classic: “this game could run in a calculator!” — Which means, the game performs […]
Patch Notes (20/08/2018) – Beta 0.0.0.739
Turn it on! 🎵 If there’s something strange, In the Heavy Metal Machines, Who you’re gonna call? 🎵 This time you won’t need to call the Ghostbusters — even though some people were going through the walls: On this version’s update, we will fix the link between the bomb and the vehicle. You know that […]