The Cavalcade of Vengeance


The folks in Metal City like to tell tales that there ain’t such things as ghosts in this dangerous world, that all such matters are the will of the gods, the domain of science; it can all be explained away, but the dead stay dead. Those who live past the city limits know otherwise, however. They say that at times, when the wastes are quiet, you can hear her, riding in the distance. The Windrider, the spirit of vengeance. Her spectral mustangs charge ever onward in her quest for revenge, her quest for blood.

Who is this Windrider? There may be some who know the girl she once was, but those who do are not telling. Stories go that she was once a native girl who grew up in a wasteland tribe, before she was slaughtered by a group of raiders, the tribe’s blood wetting the sand. Their collective rage and pain roused the spirits, who brought this girl back to life, forever changed. Now she rides upon the wind, hunting those who she believes have done her wrong.

Windrider has come to Metal City because she believes the architect of her misfortune, the engineer of her grisly fate, has come to reside there: the one she calls the Scourge. She rides in the arena not out of greed, not out of pride, but to one day find herself face to face with the Scourge. She doesn’t know who the man is or where he’s hiding, but she knows in her heart she’ll find her answers in Metal City.

Character Guide


While Windrider's native past puts her in harmony with healing techniques, the vendetta that summoned her from the grave aggressively boils the metal of her mystic machine. She can competently perform the support function while causing damage and haunting opponents.

The primary weapon is Wind Hunter: an eagle-spirit shot that passes through and pushes the enemies, causing damage upon contact. It can be used to disturb enemies that are following the transporter, as well as push the enemy transporter into the droppers, lava or acid.

Bull Rush is a resource that frightens the opponents. The weight, power, and noise of the herd of spiritual buffalos are invoked to block the path and push enemies into lava, dropper or acid.

The third weapon Indomitable Spirit leaves a trail of healing orbs behind her car. Simply position yourself in front of an ally and the repair will get done while remaining on the trail. Obviously, this requires some Windrider skills to manage to keep yourself close to the ally, and the teammate to remain on the trail. Also, the spirits of the calvary will boost the car forward and push the enemies.

Last but not least, the Realm of the Ancients. This special weapon shifts herself and nearby allies to the spiritual dimension and is capable of repairing a great deal within the area, possibly changing the result of a team battle and ensuring the bomb's delivery.

Windrider didn't come back to this world just for a stroll: she came to use her healing wisdom of yore and her vindictive rage as the goal of smashing her enemies and dancing over their graves.


WEAPON 1: Wind Hunter

Summons the eagle spirit that collides with opponents


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